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For my Additive Manufacturing Design project, our team built a workflow to visualize climate change data physically.
The goal was to take abstract data and turn it into a tangible 3D model that anyone could hold.
My role focused on the software pipeline and fabrication. We automated the process of grabbing Digital Elevation Model (DEM) data
from NASA/Google APIs, processing the heightmaps in Blender to remove noise, and generating printable STL files.
A key technical challenge was designing the "water" inserts. I developed a method to generate a separate, boolean-subtracted
volume for the ocean that perfectly mated with the terrain mesh. This allowed us to print the terrain in green and the water
in blue using filament swaps, creating a clear, educational visualization of how rising sea levels impact specific coastal cities.